Currently, under each player's profile, you'll see Min and Max projections for Josh and Kyle (for Super Monster). These are initial versions, and I would expect revisions over the next week or so. Here's how they're calculated:
Each player is optionally assigned one of the following minute types by Josh and Kyle:
- Stable with Limited Upside - stable minutes with a potential for small increase
- Stable with Limited Downside - stable minutes with a potential for a small decrease
- Performance Upside - could see a nice boost if he performs well
- Performance Downside - could see a decent decrease if he performs poorly
- Ramp Up - minutes expected to increase over the season
- Ramp Down - minutes expected to decrease over the season
If a player has no designation, he's expected to have stable minutes. Though not included in the min/max calculations, each player obviously has the potential to have a higher max based on injuries.
The minutes type is shown on the profile page and also next to the player's minutes column on most pages.
In addition to adjustments made based on minutes type, we also adjust a player's min/max based on their historical consistency in each stat. For those with no info, we apply a league default.
Once we're confortable with how these look, we'll add these as optional Value Columns on most page.
If you have any feedback, feel free to post that here.